Configuration
All options in config.lua.
| Option | Default | Meaning |
|---|---|---|
Config.Locale | 'de' | Language: 'de' or 'en' |
Config.PaymentAccounts | { cash = 'money', card = 'bank' } | ESX accounts for cash / card |
Config.Interact.key | 'E' | Default key |
Config.Interact.distance | 1.5 | Interaction radius (shops without NPC) |
Config.Interact.drawDistance | 15.0 | Marker draw distance |
Config.Interact.serverTolerance | 3.0 | Extra buffer for the server distance check |
Config.Marker | type 29, blue | Marker look (enabled, type, size, color, bob, rotate) |
Config.Ped.spawnDistance | 40.0 | NPCs spawn inside, despawn outside this distance |
Config.Ped.interactDistance | 2.5 | Interaction radius for NPC shops (across the counter) |
Config.Ped.hideMarker | true | No marker at NPC shops |
Config.Target | cart icon, radius 1.0 | Only for ox_target / custom target |
Config.WeaponLicense.enabled | false | Weapon shops need a license |
Config.WeaponLicense.type | 'weapon' | License type in user_licenses |
Config.DefaultMax | 50 | Max amount per cart line if an item has no max |
Config.Cooldown | 1500 | ms between two purchases |
Config.OpenCooldown | 1000 | ms between two shop openings |
Config.OxImagePath | ox_inventory images | Item image path (ox_inventory only) |
Weapon license
Set Config.WeaponLicense.enabled = true to require a license in all weapon shops. Single shops can turn it off with license = false.
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